from Tkinter import *
root = Tk()
root.title('Ejemplo')
circulo = Canvas(width=210, height=210, bg='white')
circulo.pack(expand=YES, fill=BOTH)
circulo.create_oval(10, 10, 200, 200, width=5, fill='red')
root.mainloop()
rectángulo:
from Tkinter import *
root = Tk()
root.title('Ejemplo')
rectangulo = Canvas(width=210, height=210, bg='white')
rectangulo.pack(expand=YES, fill=BOTH)
rectangulo.create_rectangle(10, 10, 200, 200, width=5, fill='blue')
root.mainloop()
linea:
from Tkinter import *
root = Tk()
root.title('Ejemplo')
linea = Canvas(width=210, height=210, bg='white')
linea.pack(expand=YES, fill=BOTH)
linea.create_line(0, 200, 200, 0, width=10, fill='black')
root.mainloop()
ventanas:
Las ventanas se configuraran de distintas formas , dependiendo de donde se puedan correr dichas ventanas.
a continuación veremos varios ejemplos de como se crea una ventana en python:
ejemplo 1:
Las ventanas se configuraran de distintas formas , dependiendo de donde se puedan correr dichas ventanas.
les dejo el siguiente link que les sera muy útil para la creación de ventanas y muchos programas mas:
a continuación veremos varios ejemplos de como se crea una ventana en python:
ejemplo 1:
ejemplo 2:
Ahora para colocarle fondo a la ventana sería:
from Tkinter import *
v0 = Tk() # Tk() Es la ventana principal
v0.config(bg="blue") # Le da color al fondo
v0.mainloop
v0 = Tk() # Tk() Es la ventana principal
v0.config(bg="blue") # Le da color al fondo
v0.mainloop
ejemplo 3:
Una forma de controlar el tamaño de la ventana sería el siguiente:
Una forma de controlar el tamaño de la ventana sería el siguiente:
v0 = Tk()
v0.config(bg="black")
v0.geometry("500x500")
v0.mainloop()
ejemplo 4:
Vamos a crear una ventana de tipo Toplevel. En Python ocurre algo curioso, todas las ventanas creadas se abren al mismo tiempo. Por eso cuando creamos una ventana del tipo Toplevel, debemos ocultarla.
"""dos ventanas"""
from Tkinter import * # Importa la libreria
vprincipal = Tk() # Tk() Es la ventana principal
vprincipal.config(bg="red") # Le da color al fondo
vprincipal.geometry("500x500") # Cambia el tamano de la ventana
ventana2 =Toplevel(vprincipal) # Crea una ventana hija
vprincipal.mainloop() # Es el evento que llama al inicio de nuestro programa. Siempre lo lleva la ventana principal.
ejemplo 5:
vamos a crear una ventana que muestre dos botones, uno mostrara una ventana y el otro botón la ocultara.
v1=Toplevel(v0)
def mostrar(ventana): ventana.deiconify()
def ocultar(ventana):ventana.withdraw()
def ejecutar(f): v0.after(200,f)
v0.config(bg="black")
v0.geometry("500x500")
b1=Button(v0,text="ABRIR VENTANA V1",command=lambda: ejecutar(mostrar(v1)))
b1.grid(row=1,column=1)
b2=Button(v0,text="OCULTAR VENTANA V1",command=lambda: ejecutar(ocultar(v1)))
b2.grid(row=1,column=2)
v1.withdraw()
v0.mainloop()
ejemplo 6:
Ahora, no sé si lo habrán notado, pero cuando cerramos la ventana, tira error, pero cuando la ocultamos no nos da error. Yola solución que le encontré a esto, fue quitando la opción de cerrar ventana, y colocando un botón salir en cada ventana.
Para realizar eso se hace lo siguiente:
# -*- coding: utf-8 -*-
from Tkinter import * # Importa el módulo
ventanap = Tk() # Tk() Es la ventana principal
ventanap.title("ventana de la aplicacion")
ventanah = Toplevel(ventanap) # Crea una ventana hija
ventanah.title("ventana hija")
ventanah.config(bg="green") # Le da color al fondo
ventanah.geometry("500x500") # Cambia el tamaño de la ventana
ventanah.protocol("WM_DELETE_WINDOW", "onexit") # Elimina la opción de salir para evitar el error
def mostrar(ventana): ventana.deiconify() # Muestra una ventana
def ocultar(ventana): ventana.withdraw() # Oculta una ventana
def ejecutar(f): ventanap.after(200, f) # Una forma de ejecutar las funciones
def imprimir(texto): print texto # Imprime un texto
ventanap.config(bg="blue") # Le da color al fondo
ventanap.geometry("500x500") # Cambia el tamaño de la ventana
b1 = Button(ventanap, text="ABRIR VENTANA V1",
command=lambda: ejecutar(mostrar(ventanah)) or imprimir("hola") or imprimir("tercera función")) # Primer botón
b1.grid(row=1, column=1) # El botón es cargado
b2 = Button(ventanah, text="OCULTAR VENTANA V1", command=lambda: ejecutar(ocultar(ventanah))) # Segundo botón
b2.grid(row=1, column=2) # El botón es cargado
b3 = Button(ventanap, text="SALIR", command=lambda: ejecutar(ocultar(ventanah)))
b3.grid(row=1, column=3) # El botón es cargado
ventanah.withdraw() # Oculta la ventana v1
ventanap.mainloop() # Es el evento que llama al inicio de nuestro programa. Siempre lo lleva la ventana principal.
ejemplo 7:
programas que muestra figuras geométricas dentro de ventanas hija:
circulo:
ventana = Tk() # Tk() Es la ventana principalventana.title("ventana de figura con boton")
ventana.config(bg="red") # Le da color al fondoventana.geometry("500x500") # Cambia el tamao de la ventana
ventana.geometry("500x500")
def ejecutar(f):
ventana.after(200, f) # Una forma de ejecutar las funciones
def circulo(ventana):
circulo = Canvas(width=210, height=210, bg='green') # aqui se crea el cuadro blanco donde aparece nuestra figura con su ancho y largo que estableci y su color
circulo.pack(expand=YES, fill=BOTH) # sierve para cargar la figura
circulo.create_oval(10, 10, 200, 200, width=3, fill='yellow') # radio,
circulo.pack(expand=YES, fill=BOTH)
circulo.create_oval(10, 10, 200, 200, width=5, fill='blue')
botoncir = Button(ventana, text="ver circulo",
command=lambda:
ejecutar(circulo(ventana))) # Primer boton
botoncir.grid(row=3, column=15) # El botn es cargado
botoncir.grid(row=1, column=1)
ventana.mainloop()
circulo.pack(expand=YES, fill=BOTH)
circulo.create_oval(10, 10, 200, 200, width=5, fill='blue')
botoncir = Button(ventana, text="ver circulo",
command=lambda:
ejecutar(circulo(ventana))) # Primer boton
botoncir.grid(row=3, column=15) # El botn es cargado
botoncir.grid(row=1, column=1)
ventana.mainloop()
rectangulo:
ventana = Tk() # Tk() Es la ventana principalventana.title("ventana de figura con boton")
ventana.config(bg="green") # Le da color al fondoventana.geometry("500x500") # Cambia el tamao de la ventana
ventana.geometry("500x500")
def ejecutar(f):
ventana.after(200, f) # Una forma de ejecutar las funciones
def rectangulo(ventana):
rectangulo= Canvas(width=210, height=210, bg='yellow') # aqui se crea el cuadro blanco donde aparece nuestra figura con su ancho y largo que estableci y su color
circulo.pack(expand=YES, fill=BOTH) # sierve para cargar la figura
circulo.create_oval(10, 10, 200, 200, width=3, fill='blue') # radio,
rectangulo.pack(expand=YES, fill=BOTH)
rectangulo.create_rectangle(10, 10, 200, 200, width=5, fill='blue')
botonrect = Button(ventana, text="ver cuadro",
command=lambda:
ejecutar(rectangulo(ventana))) # Primer boton
botonrect.grid(row=4, column=5) # El boton es cargado
ventana.mainloop()
lineas:
ventana = Tk() # Tk() Es la ventana principalventana.title("ventana de figura con boton")
ventana.config(bg="red") # Le da color al fondoventana.geometry("500x500") # Cambia el tamao de la ventana
ventana.geometry("420x420")
def ejecutar(f):
ventana.after(200, f) # Una forma de ejecutar las funciones
def linea(ventana):
linea= Canvas(width=210, height=210, bg='blue') # aqui se crea el cuadro blanco donde aparece nuestra figura con su ancho y largo que estableci y su color
circulo.pack(expand=YES, fill=BOTH) # sierve para cargar la figura
circulo.create_oval(10, 10, 200, 200, width=3, fill='blue') # radio,
linea.pack(expand=YES, fill=BOTH)
linea.pack(expand=YES, fill=BOTH)
linea.create_line(0, 0, 420,420, width=10, fill='green')
botonline = Button(ventana, text="ver linea",
command=lambda:
ejecutar(linea(ventana))) # Primer boton
botonline.grid(row=4, column=5) # El botn es cargado
ventana.mainloop()
ejemplo 8:
programas que muestra figuras geométricas dentro de ventanas hijas mediante botones :
codigo:
#!/usr/bin/env python# -*- coding: utf-8 -*- from Tkinter import * # Importa el móduloventanap =Tk() ventanap.config(bg="yellow") ventanap.geometry("500x500") ventanap.title("Hacer las tres figuras en 1") ventanah =Toplevel(ventanap) ventanah.protocol("WM_DELETE_WINDOW", "onexit") def ejecutar(f): ventanah.after(200, f) def mostrar(ventana): ventana.deiconify() def rectangulo(ven): ventanah.deiconify() rectangulo = Canvas(ventanah,width=210, height=210, bg="yellow") rectangulo.pack(expand=YES, fill=BOTH) rectangulo.create_rectangle(10, 10, 200, 200, width=3, fill='blue') def circulo(ven): ventanah.deiconify() circulo = Canvas(ventanah,width=210, height=210, bg="brown") circulo.pack(expand=YES, fill=BOTH) circulo.create_oval(10, 10, 200, 200, width=3, fill='red') def ocultar(ventana): ventanah.withdraw() def linea(ven): ventanah.deiconify() linea = Canvas(ventanah, width=210, height=210, bg="green") linea.pack(expand=YES, fill=BOTH) linea.create_line(5, 5, 200, 200, width=3, fill='yellow') boton2= Button(ventanah, text="Cerrar", command=lambda: ejecutar(ocultar(ventanah))) boton2.pack() botonrec = Button(ventanap, text=" rectangulo",command=lambda: ejecutar (rectangulo(ventanap))) botonrec.grid(row=1, column=1) # El botón es cargadobotoncir = Button(ventanap, text=" circulo",command=lambda: ejecutar (circulo(ventanap))) botoncir.grid(row=1, column=2) # El botón es cargadobotonlin = Button(ventanap, text=" linea",command=lambda: ejecutar (linea(ventanap))) botonlin.grid(row=1, column=3) # El botón es cargadoventanah.withdraw()ventanap.mainloop()
ejemplo 9:
Figuras animadas con Python.
Código establecido para realizar una secuencia de figuras en python dando la forma de un mosaico de colores:
# turtle honeycomb# Lasse Kosiol# 1.9.2012# python workshop opentechschool berlin import turtle from random import randint size = 20circles = 20turtle.speed(100) turtle.colormode(255) def move(length, angle): turtle.right(angle) turtle.forward(length) def hex(): turtle.pendown() turtle.color( randint(0,255),randint(0,255),randint(0,255) ) turtle.begin_fill() for i in range(6): move(size,-60) turtle.end_fill() turtle.penup() # startturtle.penup() for circle in range (circles): if circle == 0: hex() move(size,-60) move(size,-60) move(size,-60) move(0,180) for i in range (6): move(0,60) for j in range (circle+1): hex() move(size,-60) move(size,60) move(-size,0) move(-size,60) move(size,-120) move(0,60) turtle.exitonclick()
aquí les dejo un link donde pueden encontrar algunos otros programas:
https://www.pythoniza.me/dibujos-con-python-turtle/
ejemplo 10:
juego del gato realizado por Armando Monreal.
código:
from Tkinter import * import tkMessageBox import tkSimpleDialog def bloq(): for i in range(0, 9): lisb[i].config(state="disable") def inij(): for i in range(0, 9): lisb[i].config(state="normal") lisb[i].config(bg="lightgray") lisb[i].config(text="") tab[i] = "N" global nomj1, nomj2 # indica a que variables queremos acceder
nomj1 = tkSimpleDialog.askstring("Jugador", "Escribe el nombre del jugador 1: ") nomj2 = tkSimpleDialog.askstring("Jugador", "Escribe el nombre del jugador 2: ") turj.set("Turno: " + nomj1) def cam(num): global turno, nomj1, nomj2 if tab[num] == "N" and turno == 0: lisb[num].config(text="X") lisb[num].config(bg="green") tab[num] = "X" turno = 1 turj.set("Turno: " + nomj2) elif tab[num] == "N" and turno == 1: lisb[num].config(text="O") lisb[num].config(bg="blue") tab[num] = "O" turno = 0 turj.set("Turno: " + nomj1) lisb[num].config(state="disable") verif() def verif(): if (tab[0] == "X" and tab[1] == "X" and tab[2] == "X") or (tab[3] == "X" and tab[4] == "X" and tab[5] == "X") or ( tab[6] == "X" and tab[7] == "X" and tab[8] == "X"): bloq() tkMessageBox.showinfo("Ganaste", "Ganaste jugador: " + nomj1) elif (tab[0] == "X" and tab[3] == "X" and tab[6] == "X") or (tab[1] == "X" and tab[4] == "X" and tab[7] == "X") or ( tab[2] == "X" and tab[5] == "X" and tab[8] == "X"): bloq() tkMessageBox.showinfo("Ganaste", "Ganaste jugador: " + nomj1) elif (tab[0] == "X" and tab[4] == "X" and tab[8] == "X") or (tab[2] == "X" and tab[4] == "X" and tab[6] == "X"): bloq() tkMessageBox.showinfo("Ganaste", "Ganaste jugador: " + nomj1) elif (tab[0] == "O" and tab[1] == "O" and tab[2] == "O") or (tab[3] == "O" and tab[4] == "O" and tab[5] == "O") or ( tab[6] == "O" and tab[7] == "O" and tab[8] == "O"): bloq() tkMessageBox.showinfo("Ganaste", "Ganaste jugador: " + nomj2) elif (tab[0] == "O" and tab[3] == "O" and tab[6] == "O") or (tab[1] == "O" and tab[4] == "O" and tab[7] == "O") or ( tab[2] == "O" and tab[5] == "O" and tab[8] == "O"): bloq() tkMessageBox.showinfo("Ganaste", "Ganaste jugador: " + nomj2) elif (tab[0] == "O" and tab[4] == "O" and tab[8] == "O") or (tab[2] == "O" and tab[4] == "O" and tab[6] == "O"): bloq() tkMessageBox.showinfo("Ganaste", "Ganaste jugador: " + nomj2) ven = Tk() ven.geometry("370x460") ven.title("Juego del gato") turno = 0 nomj1 = ""nomj2 = "" lisb = [] tab = [] turj = StringVar() for i in range(0, 9): tab.append("N") b0 = Button(ven, width=9, height=3, relief=SOLID, cursor="pencil", command=lambda: cam(0)) lisb.append(b0) b0.place(x=50, y=50) b1 = Button(ven, width=9, height=3, relief=SOLID, cursor="pencil", command=lambda: cam(1)) lisb.append(b1) b1.place(x=150, y=50) b2 = Button(ven, width=9, height=3, relief=SOLID, cursor="pencil", command=lambda: cam(2)) lisb.append(b2) b2.place(x=250, y=50) b3 = Button(ven, width=9, height=3, relief=SOLID, cursor="pencil", command=lambda: cam(3)) lisb.append(b3) b3.place(x=50, y=150) b4 = Button(ven, width=9, height=3, relief=SOLID, cursor="pencil", command=lambda: cam(4)) lisb.append(b4) b4.place(x=150, y=150) b5 = Button(ven, width=9, height=3, relief=SOLID, cursor="pencil", command=lambda: cam(5)) lisb.append(b5) b5.place(x=250, y=150) b6 = Button(ven, width=9, height=3, relief=SOLID, cursor="pencil", command=lambda: cam(6)) lisb.append(b6) b6.place(x=50, y=250) b7 = Button(ven, width=9, height=3, relief=SOLID, cursor="pencil", command=lambda: cam(7)) lisb.append(b7) b7.place(x=150, y=250) b8 = Button(ven, width=9, height=3, relief=SOLID, cursor="pencil", command=lambda: cam(8)) lisb.append(b8) b8.place(x=250, y=250) tue = Label(ven, textvariable=turj).place(x=140, y=10) bini = Button(ven, bg='blue', fg='white', text='Iniciar juego', cursor="sizing", width=15, height=3, command=inij).place(x=130, y=360) bloq() linea = Canvas(ven, width=310, height=10) linea.place(x=30, y=120) linea.create_line(310, 0, 0, 0, width=25, fill='black') l2 = Canvas(ven, width=310, height=10) l2.place(x=30, y=220) l2.create_line(310, 0, 0, 0, width=25, fill='black') l3 = Canvas(ven, width=10, height=310) l3.place(x=130, y=25) l3.create_line(0, 310, 0, 0, width=25, fill='black') l4 = Canvas(ven, width=10, height=310) l4.place(x=230, y=25) l4.create_line(0, 310, 0, 0, width=25, fill='black') ven.mainloop()
ejemplo 11:
ejemplo de como realizar un corazon.
codigo:
from turtle import * def curvemove(): for i in range(200): right(1) forward(1) color('blue', 'green') begin_fill() left(140) forward(111.65) curvemove() left(120) curvemove() forward(111.65) end_fill() done()
ejemplo 12:
programa que muestra todas las figuras realizadas en clase.
código:
# -*- coding: utf-8 -*- from Tkinter import * v0 = Tk() v0.title("Bienvenido al Menu de gilberto") v0.config(bg="green") v0.geometry("700x500") def mostrar(num): v1 = Toplevel(v0) v1.title("Ventana hija") v1.protocol("WM_DELETE_WINDOW", "onexit") v1.config(bg="gray") if num == 1: v1.geometry("210x240") canvas = Canvas(v1, width=210, height=210, bg='white') canvas.pack(expand=YES, fill=BOTH) canvas.create_oval(10, 10, 200, 200, width=5, fill='green') Boton1 = Button(v1, text="Cerrar", command=lambda: ejecutar(ocultar(v1))) Boton1.pack() elif num == 2: v1.geometry("210x240") canvas = Canvas(v1,width=300, height=210, bg='yellow') canvas.pack(expand=YES, fill=BOTH) canvas.create_rectangle(10, 10, 200, 200, width=5, fill='blue') Boton2 = Button(v1, text="Cerrar", command=lambda: ejecutar(ocultar(v1))) Boton2.pack() elif num == 3: v1.geometry("210x240") canvas2 = Canvas(v1,width=300, height=210, bg='white') canvas2.pack(expand=YES, fill=BOTH) canvas2.create_line(0, 200, 200, 0, width=10, fill='green') canvas2.create_line(0, 0, 200, 200, width=10, fill='red') Boton3 = Button(v1, text="Cerrar", command=lambda: ejecutar(ocultar(v1))) Boton3.pack() elif num == 4: v1.geometry("210x240") canvas = Canvas(v1, width=300, height=200, bg='white') canvas.pack(expand=YES, fill=BOTH) xy = 10, 10, 190, 190 canvas.create_arc(xy, start=0, extent=270, fill='gray60') Boton4 = Button(v1, text="Cerrar", command=lambda: ejecutar(ocultar(v1))) Boton4.pack() elif num == 5: v1.geometry("210x240") canvas123 = Canvas(v1,width=300, height=200, bg='white') canvas123.pack(expand=YES, fill=BOTH) canvas123.create_arc(10, 10, 190, 190, start=270, extent=90, fill='gray90') Boton5 = Button(v1, text="Cerrar", command=lambda: ejecutar(ocultar(v1))) Boton5.pack() elif num == 6: v1.geometry("210x240") canvas = Canvas(v1, width=300, height=200, bg='white') canvas.pack(expand=YES, fill=BOTH) xy = 10, 10, 190, 190 canvas.create_arc(xy, start=0, extent=270, fill='gray60') canvas.create_arc(10, 10, 190, 190, start=270, extent=90, fill='gray90') Boton6 = Button(v1, text="Cerrar", command=lambda: ejecutar(ocultar(v1))) Boton6.pack() elif num == 7: v1.geometry("250x230") canvas = Canvas(v1, width=300, height=200, bg='white') canvas.pack(expand=YES, fill=BOTH) canvas.create_text(150,70,fill="blue",font="Times",text="Hola \nmundo \nsoy gilberto") Boton7 = Button(v1, text="Cerrar", command=lambda: ejecutar(ocultar(v1))) Boton7.pack() elif num == 8: v1.geometry("250x250") canvas = Canvas(v1, width=300, height=200, bg='white') canvas.pack(expand=YES, fill=BOTH) canvas.create_polygon(40, 40, 40, 140, 140, 140, 140, 100,fill="lightblue", outline="brown", width=6) Boton8 = Button(v1, text="Cerrar", command=lambda: ejecutar(ocultar(v1))) Boton8.pack() elif num == 9: v1.geometry("500x330") canvas = Canvas(v1, width=300, height=200, bg='white') canvas.pack(expand=YES, fill=BOTH) canvas.create_polygon(420,180,420,60,380,100,300,100,260,60,260,140,220,100,180,100, 140,140,140,80,150,80,200,40,200,20,160,20,90,80,100,160,120,270, 200,270,200,230,160,230,160,210,180,190,220,190,220,270,280,270, 280,230,260,230,260,180,400,200,360,220,320,220,280, 180, fill="lightblue", outline="brown", width=6) Boton9 = Button(v1, text="Cerrar", command=lambda: ejecutar(ocultar(v1))) Boton9.pack() elif num == 10: v1.geometry("250x250") canvas = Canvas(v1, width=300, height=200, bg='white') canvas.pack(expand=YES, fill=BOTH) canvas.create_polygon(130,20,150,90,210,90,160,130, 180,200,130,160,80,200,100,130,50,90,110,90, fill="yellow", outline="black", width=3) Boton10 = Button(v1, text="Cerrar", command=lambda: ejecutar(ocultar(v1))) Boton10.pack() elif num == 11: v1.geometry("230x230") canvas = Canvas(v1, width=300, height=200, bg='white') canvas.pack(expand=YES, fill=BOTH) canvas.create_polygon(37.29,21.55, 53.89,47.62,31,80,46.38,98.19,76.8,83.97,78.38,131.78,97.34,132.17, 98.92,98.19,135.67,97.4,136.85,134.15,155.03,133.75,153.84,80.81, 175.57,24.32,137.25,58.69,78.78,61.45,66.53,42.88, fill="lightblue", outline="brown", width=6) Boton11 = Button(v1, text="Cerrar", command=lambda: ejecutar(ocultar(v1))) Boton11.pack() elif num == 12: v1.geometry("250x400") canvas = Canvas(v1, width=300, height=200, bg='black') canvas.pack(expand=YES, fill=BOTH) puntos = [00, 20, 60, 20, 80, 80, 120, 80, 160, 20, 220, 40, 180, 40, 140, 80, 160, 100, 160, 120, 160, 140, 140, 160, 180, 180, 200, 200, 200, 240, 180, 280, 140, 300, 180, 320, 180, 340, 120, 340, 100, 320, 80, 340, 20, 340, 20, 320, 60, 300, 20, 280, 00, 240, 00, 200, 20, 180, 60, 160, 40, 140, 40, 120, 40, 100, 60, 80, 40, 40] canvas.create_polygon(puntos, fill="white", outline="white", width=9) Boton12 = Button(v1, text="Cerrar", command=lambda: ejecutar(ocultar(v1))) Boton12.pack() elif num == 13: v1.geometry("400x570") canvas = Canvas(v1, width=300, height=300, bg='white') canvas.pack(expand=YES, fill=BOTH) canvas.create_polygon(52.5, 14.5, 37, 59.1, 51, 59.1, fill="#5C554E", outline="#5C554E", width=1) canvas.create_polygon(19.3, 56.8, 58, 59.1, 67, 91, 37.5, 83, fill="#C3BAB5", outline="#C3BAB5", width=1) canvas.create_polygon(58, 57.8, 78, 77, 71, 103, fill="#D4CCC1", outline="#D4CCC1", width=1) canvas.create_polygon(37.5, 83, 67.4, 91, 71, 103, fill="#998C8A", outline="#998C8A", width=1) canvas.create_polygon(71, 103, 71, 104.8, 59.1, 104.8, 53.2, 91, fill="#665B57", outline="#665B57", width=1) canvas.create_polygon(86, 105.6, 98.2, 148.6, 47, 133.6, 24.2, 103.6, fill="#C3BAB5", outline="#C3BAB5", width=1) canvas.create_polygon(98.2, 148.6, 102, 165.2, 47, 133.6, fill="#9B8D8A", outline="#9B8D8A", width=1) canvas.create_polygon(86, 105.6, 124, 169, 120, 196, 110.8, 196, fill="#D5CDC2", outline="#D5CDC2", width=1) canvas.create_polygon(102, 165.2, 110.8, 196, 99, 196, 80.6, 153, fill="#605550", outline="#605550", width=1) canvas.create_polygon(139.5, 197, 147, 241, 71, 220.4, 46, 193, fill="#C3BAB5", outline="#C3BAB5", width=1) canvas.create_polygon(147, 241, 150, 261.4, 71, 220.4, fill="#968B87", outline="#968B87", width=1) canvas.create_polygon(139.5, 197, 193, 274.2, 189, 307.8, 176, 321, 161.6, 321, fill="#D4CCC1", outline="#D4CCC1", width=1) canvas.create_polygon(150, 261.4, 161.6, 321, 126.8, 249, fill="#605551", outline="#605551", width=1) canvas.create_polygon(199.4, 307.8, 189, 307.8, 176, 321, 186.6, 461, 184, 448.8, 171, 479.5, 199.4, 503, fill="#C2AD9C", outline="#C2AD9C", width=1) canvas.create_polygon(176, 321, 161.6, 321, 186.6, 461, fill="#615652", outline="#615652", width=1) canvas.create_polygon(161.6, 321, 136, 359.4, 177.2, 409, fill="#D9C6B7", outline="#D9C6B7", width=1) canvas.create_polygon(144.4, 369.8, 139.6, 384.6, 160, 389.4, fill="#443232", outline="#443232", width=1) canvas.create_polygon(139.6, 384.6, 160, 389.4, 177.2, 409, 169.2, 450, fill="#826E65", outline="#826E65", width=1) canvas.create_polygon(171, 479.5, 180.6, 497.8, 191.2, 496.8, fill="#463334", outline="#463334", width=1) canvas.create_polygon(177.2, 409, 164.8, 475, 176.5, 511, 199.4, 522, 199.4, 502.8, 191.2, 496.8, 180.6, 497.8, 171, 479.5, 184, 448.8, fill="#9B7F79", outline="#9B7F79", width=1) canvas.create_polygon(151.8, 335.4, 109.6, 280, 142.2, 349.2, fill="#5F5150", outline="#5F5150", width=1) canvas.create_polygon(109.6, 280, 70.3, 266, 94.3, 329, 131.3, 326, fill="#483636", outline="#483636", width=1) canvas.create_polygon(94.3, 329, 137, 336, 132, 326.8, fill="#C2AF9D", outline="#C2AF9D", width=1) canvas.create_polygon(115, 333, 136, 359.4, 142.2, 349.2, 137, 336, fill="#826E65", outline="#826E65", width=1) canvas.create_polygon(346.5, 14.5, 347.5, 59.1, 361, 59.1, fill="#2E2621", outline="#2E2621", width=1) canvas.create_polygon(379.4, 56.8, 341.8, 59.1, 332, 91, 361, 83, fill="#908782", outline="#908782", width=1) canvas.create_polygon(341.5, 57.8, 324, 75, 327.6, 103, fill="#A29B8F", outline="#A29B8F", width=1) canvas.create_polygon(361, 83, 332.4, 91, 329, 103, fill="#685D59", outline="#685D59", width=1) canvas.create_polygon(329, 103, 326.8, 104.8, 340, 104.8, 345.6, 91, fill="#2D2220", outline="#2D2220", width=1) canvas.create_polygon(313, 105.6, 301, 148.6, 352, 133.6, 374.5, 103.6, fill="#908782", outline="#908782", width=1) canvas.create_polygon(301, 148.6, 297, 165.2, 352, 133.6, fill="#625755", outline="#625755", width=1) canvas.create_polygon(313, 105.6, 274, 169, 279, 196, 288, 196, fill="#A1998E", outline="#A1998E", width=1) canvas.create_polygon(297, 165.2, 288, 196, 300, 196, 318, 153, fill="#2D221E", outline="#2D221E", width=1) canvas.create_polygon(260, 197, 252, 241, 331, 220.4, 352.4, 193, fill="#908782", outline="#908782", width=1) canvas.create_polygon(252, 241, 249, 261.4, 331, 220.4, fill="#645955", outline="#645955", width=1) canvas.create_polygon(260, 197, 205, 274.2, 209.8, 307.8, 223, 321, 238, 321, fill="#A1998E", outline="#A1998E", width=1) canvas.create_polygon(249, 261.4, 238.6, 321, 271.8, 249, fill="#2D221E", outline="#2D221E", width=1) canvas.create_polygon(199.4, 307.8, 209.8, 307.8, 223, 321, 212.6, 461, 215, 448.8, 228, 479.5, 199.4, 503, fill="#8E7968", outline="#8E7968", width=1) canvas.create_polygon(223, 321, 238.6, 321, 212.6, 461, fill="#302722", outline="#302722", width=1) canvas.create_polygon(238, 321, 262.8, 359.4, 222.5, 409, fill="#A69384", outline="#A69384", width=1) canvas.create_polygon(254.4, 369.8, 259.6, 384.6, 238, 389.4, fill="#120001", outline="#120001", width=1) canvas.create_polygon(259.6, 384.6, 238, 389.4, 222.5, 409, 229.5, 450, fill="#4F3B32", outline="#4F3B32", width=1) canvas.create_polygon(228, 479.5, 218.3, 497.8, 207.5, 496.8, fill="#180A04", outline="#180A04", width=1) canvas.create_polygon(222.5, 409, 234, 475, 223, 511, 199.4, 522, 199.4, 502.8, 207.5, 496.8, 218.3, 497.8, 228, 479.5, 215, 448.8, fill="#674C45", outline="#674C45", width=1) canvas.create_polygon(247, 335.4, 290.6, 280, 256.8, 349.2, fill="#281F1D", outline="#281F1D", width=1) canvas.create_polygon(290.6, 280, 328, 266, 304.8, 329, 267.5, 326, fill="#140202", outline="#140202", width=1) canvas.create_polygon(304.8, 329, 262.5, 336, 267.5, 326.8, fill="#8D7B66", outline="#8D7B66", width=1) canvas.create_polygon(283, 333, 262.8, 359.4, 256.8, 349.2, 262.5, 336, fill="#4D3930", outline="#4D3930", width=1) Boton13 = Button(v1, text="Cerrar", command=lambda: ejecutar(ocultar(v1))) Boton13.pack() elif num == 14: v1.geometry("650x650") poligono = Canvas(v1, width=300, height=300, bg='white') poligono.pack(expand=YES, fill=BOTH) poligono.create_polygon((200, 400), (100, 500), (100, 600), (200, 500), (300, 600), (300, 500), (200, 400), (300, 300), fill="green", outline="brown", width=2) poligono.create_polygon((200, 200), (300, 100), (500, 100), (500, 300), (400, 400), (300, 300), fill="red", outline="brown", width=2) Boton14 = Button(v1, text="Cerrar", command=lambda: ejecutar(ocultar(v1))) Boton14.pack() elif num == 15: v1.geometry("500x550") figura = Canvas(v1, width=500, height=500, bg='white') figura.pack(expand=YES, fill=BOTH) puntos = [226, 42, 198, 42, 170, 50, 141, 71, 127, 60, 108, 52, 94, 57, 85, 71, 85, 85, 95, 99, 108, 106, 120, 109, 127, 113, 127, 123, 142, 119, 161, 119, 178, 122, 189, 134, 192, 148, 189, 161, 176, 166, 160, 165, 142, 162, 156, 178, 170, 192, 192, 198, 207, 198, 198, 212, 170, 209, 151, 205, 132, 202, 113, 195, 108, 180, 99, 164, 80, 153, 57, 156, 38, 170, 34, 183, 35, 198, 42, 212, 56, 221, 71, 226, 85, 221, 104, 212, 127, 223, 152, 226, 175, 232, 189, 234, 184, 250, 184, 270, 184, 283, 190, 297, 196, 306, 184, 321, 180, 334, 178, 346, 180, 353, 188, 372, 212, 390, 194, 402, 181, 411, 170, 425, 170, 443, 176, 456, 190, 467, 208, 468, 227, 456, 275, 419, 276, 404, 269, 393, 252, 383, 236, 382, 221, 371, 206, 361, 201, 350, 203, 340, 209, 333, 221, 326, 237, 326, 255, 322, 270, 314, 280, 305, 297, 291, 311, 288, 335, 288, 354, 293, 368, 301, 378, 311, 386, 326, 403, 330, 411, 330, 462, 265, 461, 240, 450, 230, 435, 226, 421, 226, 406, 230, 396, 240, 380, 270, 354, 265, 332, 260, 311, 263, 297, 263, 283, 263, 278, 250, 264, 226, 283, 226, 297, 221, 312, 212, 330, 198, 346, 198, 363, 198, 375, 188, 382, 175, 386, 160, 382, 141, 362, 127, 334, 127, 326, 133, 312, 148, 312, 163, 315, 180, 304, 192, 290, 204, 273, 206, 255, 205, 241, 204, 234, 198, 255, 189, 269, 180, 278, 166, 286, 151, 291, 132, 292, 113, 289, 99, 283, 85, 280, 74, 269, 63, 255, 51, 234, 42] figura.create_polygon(puntos, fill="black", outline="white", width=6) Boton15 = Button(v1, text="Cerrar", command=lambda: ejecutar(ocultar(v1))) Boton15.pack() def ocultar(ventana):ventana.destroy() def ejecutar(f): v0.after(200, f) b1 = Button(v0, text="figura Circulo", command=lambda: ejecutar(mostrar(1)) ) b1.grid(row=1, column=1) b3 = Button(v0, text="figura Cuadrado", command=lambda: ejecutar(mostrar(2))) b3.grid(row=1, column=2) b3 = Button(v0, text="figura Lineas", command=lambda: ejecutar(mostrar(3))) b3.grid(row=1, column=3) b4 = Button(v0, text="figura Arco", command=lambda: ejecutar(mostrar(4))) b4.grid(row=2, column=1) b5 = Button(v0, text="figura Quesito", command=lambda: ejecutar(mostrar(5))) b5.grid(row=2, column=2) b6 = Button(v0, text="figura completa arc", command=lambda: ejecutar(mostrar(6))) b6.grid(row=2, column=3) b7 = Button(v0, text="mostrar texto Texto", command=lambda: ejecutar(mostrar(7))) b7.grid(row=3, column=1) b8 = Button(v0, text="figura normal", command=lambda: ejecutar(mostrar(8))) b8.grid(row=3, column=2) b9 = Button(v0, text="figura Gato", command=lambda: ejecutar(mostrar(9))) b9.grid(row=3, column=3) b10 = Button(v0, text="figura Estrella", command=lambda: ejecutar(mostrar(10))) b10.grid(row=4, column=1) b11 = Button(v0, text="figura Perro", command=lambda: ejecutar(mostrar(11))) b11.grid(row=4, column=2) b12 = Button(v0, text="figura Conejo", command=lambda: ejecutar(mostrar(12))) b12.grid(row=4, column=3) b13 = Button(v0, text="figura Antilope", command=lambda: ejecutar(mostrar(13))) b13.grid(row=5, column=1) b15 = Button(v0, text="figura Monito", command=lambda: ejecutar(mostrar(15))) b15.grid(row=5, column=2) b14 = Button(v0, text="figura Manzana", command=lambda: ejecutar(mostrar(14))) b14.grid(row=5, column=3) v0.mainloop()
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